The full skill build costs about 4.1 million C-Bills and 73,000 XP.
This is a great chance to experiment with different weight classes using the trial mechs.
Solaris 7 Update – this long-requested competitive arena mode rolled out in April ’18, along with special cosmetic rewards and a set of mode-specific maps. I think the mumble is still active, but don’t expect to find anyone in there. – technically the Clan unit, but pretty dead these days. (Word of Lbake) – primary unit, usually contracted with the Inner Sphere under House Liao.
To join either unit, post a request in this thread and someone should get around to sending an invite sooner or later. Want more? Take a look at the unofficial wiki, and gorge until satisfied. If you’re unfamiliar and care about why giant robots are fighting, then please enjoy this summary. MechWarrior Online takes place in the BattleTech universe, a setting with more than thirty years worth of legacy. They’ve since refocused their efforts on MechWarrior and would please like everyone to forget and never talk about their attempt to copy Star Citizen’s rousing “success.” Oh, and yes, PGI is the same company responsible for that train wreck of a crowdfunding attempt known as Transverse. Several of the worst balance and systems issues have received some much-needed attention in the last year or so. If you’ve played MWO in the past and are thinking about returning, give it a shot. This post serves mostly as a primer and basic reference for new players. If you’ve never played before and are interested, read on. Based on the classic MechWarrior series, it’s a game all about getting drunk and stomping around in big shooty robots. It’s one-half arena shooter, one-half sim-lite, and about seven-sixths wallet sucking nostalgia bait.
Welcome! MechWarrior Online is a free-to-play online FPS released in 2013.